Combining Attractions: The Design Ethos Behind More Profitable FECs

“People don’t buy what you do; they buy why you do it.”

At Galaxy Multi Rides, the why behind an attraction matters just as much as the finished product.

Great attraction design isn’t simply about making something look impressive. Of course, aesthetics matter. Guests need to walk into a space and immediately want to explore it.

But good design should accomplish much more than that.

Why is the attraction designed this way? How does it use the available space? How does it interact with the attractions around it? And ultimately, how does it help the operator build a stronger business?

Those questions are at the center of our approach to attraction design.

Designing With a Purpose

At Galaxy Multi Rides, our goal is to create attraction environments that are space-efficient, cost-effective, highly immersive and designed with profitability in mind.

Every square foot inside a family entertainment center has value. Operators are paying for that space whether it generates revenue or not, so attraction design should go beyond asking:

What can we fit here?

Instead, we ask:

How much can we make this space do?

Can multiple attraction types coexist instead of competing for floor space? Can one attraction make another more exciting? Can we increase capacity without significantly increasing the footprint? Can the environment itself become part of the experience?

Rather than simply placing individual attractions next to one another, we look for opportunities to combine attraction profiles into a single, cohesive environment.

The result should be more immersive for guests and more efficient for operators.

The Galaxy Design Ethos

There is no shortage of manufacturers, consultants, distributors, affiliates and middlemen in the attractions industry.

That makes having a clear design philosophy even more important.

For Galaxy, innovation isn’t about creating something different simply for the sake of being different. There needs to be a reason behind it.

Our design ethos comes down to four things:

Unique. Immersive. Efficient. Profitable.

We want to create environments guests haven’t experienced before.

We want attractions to interact with each other rather than exist as isolated pieces of equipment.

We want operators to get more from the space they already have.

And ultimately, we want good design to contribute to a stronger return on investment.

Our latest project for Total Ninja is a perfect example of that philosophy in action.

What Happens When You Combine an Inflatable Park and Go-Kart Track?

Our project with Total Ninja’s Somerset West location in Cape Town, South Africa began with a relatively straightforward request:

Could we design an inflatable park to operate alongside a go-kart track?

Absolutely.

But as we started looking at the space and the two attraction concepts, we realized there was an opportunity to take the idea much further.

Instead of treating the inflatable park and karting track as two separate attractions competing for the same footprint, why not design them together?

Working alongside RaceParx, that idea evolved into what we believe is the world’s first inflatable park with a go-kart track running directly through the structure.

Rather than placing one attraction next to the other, we integrated them.

The karting track passes directly through the inflatable environment, while bridges connect sections of the park overhead. Guests navigating the inflatable attractions can watch karts race beneath them, while drivers experience tunnels, bridges and an active entertainment environment surrounding the track.

Two completely different attraction categories become one cohesive experience.

The installation was completed in August 2026, bringing that concept to life.

1 + 1 Should Equal More Than 2

This is where combining attractions gets interesting.

It isn’t about squeezing as much equipment as possible into a building.

When done correctly, each attraction should make the other attraction better.

For Total Ninja, integrating the karting track and inflatable park allowed two major attraction categories to occupy the same overall entertainment environment rather than requiring completely independent spaces.

It also created something far more memorable for the guest.

Someone visiting an inflatable park may have seen slides, obstacle courses and climbing attractions before. Someone visiting a karting facility has probably raced around a traditional track.

But racing through an inflatable park while other guests climb over bridges above you?

That’s different.

And in an increasingly competitive FEC market, creating experiences guests can’t easily replicate somewhere else matters.

Designing for the Business Behind the Attraction

It’s easy to look at a finished project like Total Ninja and focus on the visual impact.

But behind the finished attraction are the considerations that drive the design:

Space utilization. Capacity. Attraction mix. Guest flow. Operational efficiency. Revenue potential.

Those elements may not be as exciting to photograph, but they’re what can turn a visually impressive attraction into a smarter business investment.

That’s the why behind Galaxy’s approach to design.

We’re not interested in filling buildings with equipment simply because there is room for it. We want to rethink how attractions interact, how guests experience them and how operators can get more value from every square foot of their facility.

The Total Ninja project is one example, but the same philosophy can apply across attraction categories — from mechanical rides and inflatable parks to soft play, sports attractions, karting and beyond.

Because the future of FEC design isn’t necessarily about adding more attractions.

Sometimes, it’s about making different attractions work harder together.

At Galaxy Multi Rides, that’s exactly what we’re working toward.

Want to see what’s possible in your space? Explore Galaxy Inflatable Parks and our custom attraction environments, or talk with our team about combining multiple attraction concepts into one cohesive design.